Which open source licenses make the most sense for my game?
I finally ported my browser-based Steam game to Linux. It was mostly straight-forward.
I ported a web game to Steam, but it only works on Windows. Can I get it to run on Linux?
I managed to implement a multiplayer browser-based game in Common Lisp!
Might as well try and make a game in Common Lisp, right?
This is a retrospective on my first game I've released on Steam, along with some thoughts about the future.
SIC-1 is a single-instruction (subleq) programming game that can be played via Steam or the browser.
I ported a browser-based game to Steam using WebView2. This is an overview of what I learned in the process.
I'm continuing my research on porting a browser-based game to Steam. My plan is to directly use WebView2 on Windows.
I'm researching options for porting a browser-based game to Steam.