SIC-1 is going open source
Which open source licenses make the most sense for my game?
Development log of a life-long coder
Which open source licenses make the most sense for my game?
The static site generator that almost wasn't, but then was.
Am I spending development time on things that matter?
Is file enumeration when using SBCL on Windows so slow that it can't support a fast static site generator? Yes and no.
This is a personal anecdote about the struggle to avoid over-engineering a static site generator.